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Interface

Hierarchy

Hierarchy

  • Hierarchy

Implements

Constructors

Properties

_id: string
_inputs: GrapholEntity[] = []
_superclasses: {
    classEntity: GrapholEntity;
    complete: boolean;
}[] = []
forcedComplete: boolean = false

if the hierarchy is forced to be complete, any superclass edge will have type COMPLETE_UNION / COMPLETE_DISJOINT_UNION, regardless if they are created as complete or not.

Accessors

Methods